AI Insights · Timothy · January 2022
Performance of Top Battlefield Commander Games on Unified Platform in Tunisia, Q4 2021
In Q4 2021, top Battlefield Commander games in Tunisia showed varied performance in terms of downloads, revenue, and active users. Here are the key trends for the leading apps.
During the fourth quarter of 2021, the top Battlefield Commander games on the unified platform in Tunisia demonstrated notable trends in downloads, revenue, and active users. The data, provided by Sensor Tower, reveals the following insights for the leading applications:
Clash Royale saw weekly revenue fluctuate, beginning at $176 and peaking at approximately $889 in late November. Downloads showed a consistent pattern, with a notable increase in late October, reaching around 2.4K. Active users remained relatively stable, hovering around 55K to 57K throughout the quarter.
Conquer the City: Tower War experienced a decline in weekly downloads, starting from 2.5K in late September and dropping significantly to zero by early December. Active users followed a similar downtrend, beginning at 3.3K and decreasing to around 1.4K by the end of December.
Castle Raid! had a sharp drop in downloads, from 1.7K in late September to just 52 by the end of December. Active users also decreased significantly, starting at approximately 3.3K and falling to about 616 by the close of the quarter.
Castle Crush: Epic Battle maintained steady weekly revenue at $1. Downloads fluctuated slightly, peaking at 576 in mid-October and stabilizing around 473 by the end of December. Active users showed minor variations, averaging around 3K throughout the quarter.
Art of War: Legions had minimal revenue, with only occasional increases. Downloads were relatively low, starting at 579 and slightly increasing to 354 by late December. Active users saw a significant decline from around 9K in late September to approximately 4.4K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.